Dark Future

Dark Future campaign, starting May 8th
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Dave R
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Re: Dark Future

Post by Dave R » Fri Apr 06, 2012 6:17 pm

Cheers darling.

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Dave R
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Re: Dark Future

Post by Dave R » Fri Apr 06, 2012 7:26 pm

Just read the critical hit rules in the rule book...

You score a critical on a natural 6 on tha DAMAGE roll and even if a natural 6 (plus modifiers) causes no damage (or as in Martin's case, one point of damage) it is still a critical hit.

Sorry Les, you guys played it spot on during your two games.

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Dave R
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Re: Dark Future

Post by Dave R » Sat Apr 07, 2012 7:08 am

Dave R wrote:Just read the critical hit rules in the rule book...

You score a critical on a natural 6 on tha DAMAGE roll and even if a natural 6 (plus modifiers) causes no damage (or as in Martin's case, one point of damage) it is still a critical hit.

Sorry Les, you guys played it spot on during your two games.


Although it quite clearly also mentions hit roll as well in several places.

Either way what is pretty clear is that even a shot that does no damage can still cause a critical hit so we pick one (hit or damage) and go with it.

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poi
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Re: Dark Future

Post by poi » Sat Apr 07, 2012 9:32 am

3 cars built (well, guns glued on). Anyone fancy showing me the ropes this Tuesday?
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Re: Dark Future

Post by Chilledenuff » Sat Apr 07, 2012 7:37 pm

Can do. If you and Paul want to run through some of the intro scenarios, then that's cool.
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Re: Dark Future

Post by poi » Tue Apr 10, 2012 4:52 pm

Just working out my cars.

Interceptor V8 (muscle car) has a laser on the hood and a pair of 20mm grenade launchers on the sides
Renegade V6 (pickup) has a missile pod on the roof and a pair of front wing mounted 6mm MG. I can only afford 3 missiles!
Renegade V6 (dune buggy) has a pair of grenade launchers on the sides and a 6mm MG on the hood

Grenade launchers are repurposed boltpistols and boltguns. The other guns are all from necromunda I think. Missile pod is a spare from my Hammer's Slammers stuff.
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Re: Dark Future

Post by poi » Fri Apr 13, 2012 8:40 pm

Image
Shame this is 28mm
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porrter
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Re: Dark Future

Post by porrter » Mon Apr 16, 2012 11:05 pm

Just found this http://store.aberrantgames.com/wlgaac.html some cool looking stuff
P.S dont eat the yellow snow

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Re: Dark Future

Post by porrter » Fri Apr 20, 2012 9:55 am

OK so the campayne will be starting on tues 8th may and will consist of a multi player game every 2 months.
Players are free to arrange as many games as thay like inbetween this time.
P.S dont eat the yellow snow

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Re: Dark Future

Post by poi » Fri Apr 20, 2012 10:09 am

Cool. Campaign forum will be up in a few minutes. Needs a title, how about "Baby's on the road again"
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